
Canyon Crest AcademyNORTH COUNTY
ACADEMIC LEAGUE
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North County Academic League
(Printable copy of the rules)
Section 2: Rules and Procedures
January 18, 2010 (Last date rules updated and approved)
2.1 School Eligibility
2.1.1 Each of the schools in the North County Conference is eligible to compete in North County Academic League, provided that the school meets its annual league obligations.
2.1.2 Each school in NCAL is required to submit a portion of its annual NCAL fee. The level of the fee is established by the Principals' Council. The remainder of the fee is to remain at the school so that the moderators may be paid by the local home school at each match.
2.1.3 Each school in North County Conference is required to field three teams, Varsity, Junior Varsity, and Freshman teams. For each match that a team misses, a forfeit will be declared. (For exception see 2.1.3.1)
2.1.3.1 New high schools will start that with freshman and sophomore students are not expected to field a Varsity team and will receive no penalty.
2.1.3.2 Charter schools and Private schools which join the league by Contract are subject to rule 2.1.3
2.1.4 Each school in NCAL is required to meet the question commitments established at the end of each year by the dates agreed upon by the league. The required questions must be delivered to the Question Chairperson by the date specified in the minutes and agreed upon by the league.
2.1.5 A reminder will be sent to all school contacts two weeks prior to the question deadline.
2.2 Individual Eligibility
2.2.1 A playing team consists of no more than five students- team rosters have no numerical limit.
2.2.2 All competitors must have at least an overall 2.0 grade point average in all enrolled courses on a 4.0 scale (from the most recent grading period, determined by each student's individual school); all competitors must be currently enrolled in at least 20 semester periods of work.
2.2.3 Teams are set up as Freshmen, Junior Varsity, and Varsity. No seniors are allowed on Junior Varsity teams, and only freshmen are allowed on freshmen teams.
2.2.4 A student may compete in only one match per night of competition during the regular season, except when the league schedule requires two matches at one level on the same night. A student may compete at only one level during post season competitions.
2.2.5 Competing with an ineligible player may result in a forfeit if the opposing team or any league coach or representative chooses to file a competition protest or request an investigation. (See Section 2.15 Investigations and Protests.)
2.3 Competition Times
2.3.1 Matches will be played in the following order: Freshman, Junior Varsity, Varsity
2.3.1a In the first scheduled match the order will be Junior Varsity, Freshman, Varsity, unless both coaches agree not to change the order.
2.3.1b The order of matches on any given night may be changed if both coaches and the moderator agree to the change of order.
2.3.2 Varsity competition is to last 35 minutes on the official clock.
2.3.3 Junior Varsity competition is to last 30 minutes on the official clock.
2.3.4 Freshmen competition is to last 25 minutes on the official clock.
2.3.5 Each Freshmen team coach may request two two-minute time outs. Each Varsity and JV team coach may request three two-minute time outs. The time out may be called only by the coach of a team in play and only after the completion of a toss-up or bonus question. A toss-up question shall be considered complete once a correct answer is given or both sides have answered incorrectly; a bonus question shall be considered complete once points are awarded. At this time, and only at this time, substitutions will be allowed by both teams. A buzzer check shall be performed after each time out.
2.3.6 A break of approximately five minutes is scheduled between the Freshmen and Junior Varsity competitions.
2.3.7 A break of approximately 10 minutes is scheduled between the Junior Varsity and Varsity competitions.
2.4 Officials
2.4.1 Each competition requires three officials: a Moderator, a timing judge, and a buzzer judge.
2.4.2 The host school must provide one and only one qualified official per match. The visiting school must provide one and only one qualified official per match. The moderator is chosen by the Moderator Coordinator.
2.4.3 The moderator, with the help of the judges, will resolve all disputes concerning competition questions, with the final decision resting with the moderator.
2.4.4 The moderator must approve both judges prior to the beginning of each match. Failure to provide a qualified judge may result in a forfeiture. The authority to impose such a forfeiture resides with the moderator.
2.5 Buzzer Judge Responsibilities
2.5.1 Promptly recognize the competitor indicated by the light on the buzzer system. Recognition shall consist of school name followed by student name
2.5.2 Perform a complete buzzer check of both sides at the beginning of each competition and after each substitution.
2.5.3 Pay careful attention to the content and pronunciation of questions and answers in order to help settle disputes.
2.5.4 Call a time out and inform moderator in the case of rule infractions or incorrect question information. If a substitution is made at this time, the team making the substitution will be charged with a time out.
2.5.5 Collect the scratch paper from the opposing team's table after each match.
2.5.6 The judge must know the procedures of his/her position.
2.6 Timing Judge Responsibilities
2.6.1 Time a) the time elapsed after the moderator finishes reading a toss-up question (See Rule 3.1.7 in the NCAL Rules of Play), b) the 20 seconds allowed for bonus questions (See Rule 3.2.3 in the NCAL Rules of Play), c) the time elapsed after a student is recognized on a toss-up question (See Rule 3.1.2 in the NCAL Rules of Play), and d) the 5 minutes allotted for an objection and the corresponding rebuttal. (See Rule 3.4.6 in the NCAL Rules of Play.)
2.6.2 Whenever instructed by the moderator, start the clock, including the beginning of the match and the end of each time out.
2.6.3 Whenever instructed by the moderator, stop the clock, including the end of the competition and whenever a time out is called.
2.6.4 Call a time out and inform moderator in the case of rule infractions or incorrect question information. If a substitution is made at this time, the team making the substitution will be charged with a time out.
2.6.5 Collect the scratch paper from the opposing team's table after each match.
2.6.6 The judge must know the procedures of his/her position.
2.7 Moderator Responsibilities
2.7.1 Read all questions prior to match, looking for errors or awkward wording.
2.7.2 Verify pronunciation of unfamiliar words prior to match.
2.7.3 Research alternate answers to questions in field(s) of expertise prior to match and report questions corrections to the Moderator Coordinator as soon as possible before the match.
2.7.4 Read the competition questions correctly, determine the validity of the answers, announce the points awarded and deducted for each question, and mediate and make final judgment on all objections during the match.
2.7.5 Complete the score reporting sheet, including scores and coaches' initials at the end of each match.
2.7.6 E-mail scores to the Internet Coordinator after the competition.
2.7.7 Destroy all copies of the questions.
2.7.8 Be responsible for the security of the questions at all times they are in the possession of the moderator.
2.8 Host School Responsibilities
2.8.1 Provide one and only one qualified judge per match.
2.8.2 Provide the following, and have them set up and available at least one-half hour prior to competition:
Buzzer System - Quiz-a-Matic recommended or push down type of buzzers. No hand held buzzers (excluding those purchased before 1998)
Two tables for competitors, one table for judges and a minimum of 12 chairs
Three microphones and a sound system (if necessary for facilities)
A podium
An appropriate method for displaying the score
Two sharpened pencils at each playing seat and judge's station
Colored scratch paper (at least 3 colors – preferably four)
Stopwatch for timing toss-up and bonus questions
Large timer for timing the competitions
Banner for front of table
Extension cord(s) (if necessary) and a 3-prong socket
3x5 cards or other suitable materials for buzzer system names
Water and cups or bottle.
Name cards for each competitor host school
Rules
2.8.3 Sell tickets at the door (if desired)
2.8.4 Provide the names of competing team members from the host school to the buzzer judge before each match and after every time out.
2.8.5 Provide water and cups for judges and moderator; and refill and change cups as necessitated. Providing cups and serving water to competitors is optional.
2.8.6 Pass out programs (if available).
2.8.7 Sell refreshments (if desired).
2.8.8 Act as master of ceremonies.
2.8.9 Control the behavior of home school competitors and spectators.
2.8.10 Failure to meet such of these responsibilities as prevents or seriously hinders the playing of the match may result in a forfeiture of one, two, or all three matches on a given night of competition. The authority to impose such a forfeiture resides with the moderator. (See Rule 3.7.4 in the NCAL Rules of Play.)
2.8.11 Notify the Moderator Coordinator if there is any change of venue from the established schedule.
2.9 Visiting School Responsibilities
2.9.1 Provide one and only one qualified judge per match.
2.9.2 Arrive at least one-half hour prior to the competition with the following:
Buzzer System - Quiz-a-Matic recommended or push down type of buzzers. No hand held buzzers (excluding those purchased before 1998)
Back-up Large Clock.
Banner for front table
Name cards for each competitor from the visiting school
Rules
2.9.3 Provide the names of competing team members from the visiting school to the buzzer judge before each match and after every time out.
2.9.4 Control the behavior of visiting school competitors and spectators.
2.9.5 Failure to meet such of these responsibilities as prevents or seriously hinders the playing of the match may result in a forfeiture of one, two, or all three matches on a given night of competition. The authority to impose such a forfeiture resides with the moderator. (See Rule 3.7.4 in the NCAL Rules of Play.)
2.10 Coaches' Responsibilities
2.10.1 Follow the rules and never allow the value of winning to be placed above the character building ideals of respecting others and accepting the fortunes of both winning and losing in a gracious manner.
2.10.2 Demonstrate a high standard of personal conduct and self-restraint, being above reproach in such areas as the use of profanity or vulgar mannerisms and the consumption and/or possession of unacceptable substances during any NCAL event or competition.
2.10.3 Make strong efforts to develop professional and friendly relations with peers, demonstrating respect for all team members, opponents, coaches, and officials.
2.10.4 Use proper channels for expressing criticism and filing protests of NCAL events or competitions. (See Section 2.15 in the NCAL Rules and Procedures.
2.10.5 Accept responsibility for the conduct of school's competitors and spectators and require high standards of behavior from them.
2.10.6 Refrain from making any inappropriate comments to the media.
2.10.7 Failure to honor such of these responsibilities so as to prevent or seriously hinder the playing of the match may result in a forfeit of one, two, or all three matches on a given night of competition. The authority to impose such a forfeiture resides with the moderator. (See Rule 3.7.4 in the NCAL Rules of Play.)
2.11 Moderator Evaluation
2.1 1.1 Each coach may communicate problems with moderators to the Moderator Coordinator or Commissioner.
2.11.2 If any two NCAL coaches from separate schools agree that a particular moderator is unacceptable, the Moderator Coordinator is to be notified and given as many specific reasons for the decision as possible. The Moderator Coordinator will then make a decision on what is the most appropriate course of action and proceed with that action.
2.12 Team Standings
2.12.1 If two or more schools are tied for first place, the school with the best won-loss record (counting only those competitions against other teams involved in the tie) will be determined to have the higher standing.
2.12.2 If a tie still exists after executing rule 2.12.1 above, play-off matches will be held among the three or more teams. No play-offs will be held to determine other standings.
2.12.3 Medals will be awarded to first place teams as determined by league play or in the event of a tie, by the tiebreaker rounds.
2.13 Tiebreakers
2.13.1 Tiebreakers will use a "round robin" format, in which each team plays each of the other teams (if necessary). To determine which teams will play the first round, a random draw will be held determining positions 1, 2, and 3. In the first round team 1 will play team 2. The second round will be played by the winner of round 1 and team 3. Should a third round be necessary, the loser of round 1 will play team 3.
2.13.2 All first place tiebreaker matches will be held at the same site on the same day, as soon after the end of the regular season as possible but prior to the scheduled play-offs, acts of God not withstanding: ideally, the week following the last Thursday match.
2.13.3 The NCAL commissioner will arrange the day, times, and location, after consulting with the coaches of the teams involved to find the most convenient time and site for all teams. The moderator coordinator will arrange for the moderator(s), in the usual fashion, after considering input from the season and the coaches of the teams involved.
2.13.4 If the commissioner is affiliated with a school involved in the tiebreakers, another member of the executive board will assume responsibility for making these arrangements.
2.13.5 The play-offs will be held at a neutral site, possibly the commissioner's school. Cost of these matches shall be borne equally by the schools involved.
2.13.6 If at the end of the tie-breaking play-offs a tie still exists, the winner will be determined by the total points of the teams in the play-off rounds.
2.13.7 If there is a tie for second place at the Varsity level, the tie will be broken by head to head competition. If there is still a tie, a point system will be used among the three teams in the tiebreakers. The points will be awarded by a winning margin policy. Points of 1, 2, and 3 will be awarded for winning margins of 1-15, 16-30, and 31+ respectively. If a tie still exists, the tie will be broken by total points earned in the tie breaker. In the case of all of the above resulting in ties, a random draw will be used.
2.14 Championships
2.14.1 Varsity championships will consist of 8 teams and will play quarter-finals, semi-finals and a final match. The 8 teams will be the first and second place teams from each of the 4 divisions.
2.14.2 Junior Varsity and Freshman championships will consist of four teams and will play semi-finals and a final match. The 4 teams will be the first place teams at each level.
2.14.3 Seeding for places at all levels will be conducted in a manner that prevents a match between the first and second place teams from the same Division until the final round. When a drawing is required, each coach will draw their team’s seed. If the coach is not present to draw, the commissioner (or designee) will draw for that team.
2.14.3.1 The first place Varsity teams will draw for first through fourth seeds. The second place teams will be assigned in a manner so that no team will play a team they played in the regular season..
2.14.3.2 The four first place Junior Varsity and Freshman Division teams will draw for the first through fourth seeds.
2.14.4 The league will pay for ten medals at each championship level. If a team has more than ten members the school of the champion team may order additional medals at its own expense (exception is the overall varsity champions.)
2.14.5 Varsity Championships will be hosted by the previous year’s winner. Freshman and Junior Varsity Championships will be hosted by the previous year’s Junior Varsity winner. If this host school is the same as the varsity host school, then the previous year’s Freshman winner will host the Freshman and Junior Varsity Championships.
2.15 Investigations and Protests
2.15.1 A protest may be filed by the coach of the losing team if the coach believes that the outcome of a particular match or a team standing is incorrect due to a violation of procedures as outlined in the NCAL Rules and Procedures or the NCAL Rules of Play.
2.15.2 A request for investigation may be filed by any coach, competition official , or league officer whenever that person believes that the outcome of a particular match or a team officer whenever that person believes that the outcome of a particular match or a team standing may be incorrect due to a violation of procedure as outlined in the NCAL Rules and Procedures or the NCAL Rules of Play.
2.15.3 A protest or request for investigation must be based on procedural inconsistencies or rule infractions. Neither a protest nor a request for investigation may be based on a judgment made by an official or on question content.
2.16 Protest or Request for Investigation Procedure
2.16.1 Filer should submit protest or request for investigation in writing to the NCAL Commissioner. Submission must be delivered to the Commissioner or postmarked or e-mailed followed by a phone verification by midnight of the second day following the competition. (See Rule 2.16.6 for exception)
2.16.2 Once the protest or request for investigation is received by the Commissioner, the Commissioner shall impanel the Executive Board to investigate. (See Rule 2.16.6 for exception.)
2.16.3 Any members of the Executive Board who are affiliated with one or more schools involved in the dispute shall be dismissed by the Commissioner and re[laced by the designated alternates. (See rule 2.16.6 for exception.)
2.16.4 The Executive Board shall investigate the dispute in a timely manner, and based on its findings , make a decision on how to best resolve the dispute. The Executive Board shall have the right to mete out penalties, up to and including forfeiture, reversing the outcome of the competition, or transferring championships or tournament positions. (See Rule 2.16.6 for exception.)
2.16.5 The decision of the Executive Board shall be final pending approval of North County Conference. (See Rule 2.16.6 for exception.)
2.16.6 Filing procedures for preliminary rounds of the championships, the outcome of which could affect the continuation of the championship tournament, will be different from that used for all other competitions. Prior to the beginning of the championships, the NCAL Commissioner will appoint a neutral arbitrator. (Preferably a member of the Executive Board who is not involved in the competition.) Any filer must verbally present the protest or request for investigation to the arbitrator. The arbitrator will have the authority to make a decision on how to best resolve the dispute. The arbitrator shall have the right to mete out penalties, up to and including forfeiture, reversing the outcome of the competition, or transferring championships or tournament positions.
2.17 Make-up Match Policy
2.17.1 A match may be re-scheduled in the event that it is unplayable because of
a) An unpreventable emergency (e.g. a moderator fails to arrive at the match, the power goes out, the bus breaks down on the way to the competition).
b) Extreme extenuating circumstances.
2.17.2 The rescheduling of a match (See Rule 2.17.1) requires the principals of the schools involved to agree mutually on the necessity to do so. If agreement is reached by the principals, it will be the responsibility of the principal initiating the rescheduling to contact the Commissioner of the NCAL by 9:00 a.m. on the Monday following the scheduled match.. In the event that no agreement is reached by the principals, the match shall be played as scheduled or the team at fault shall be declared the loser by forfeit.
2.17.3 The team that caused the re-scheduling is responsible for paying the moderator for the re-scheduled match.
2.17.4 Make-up matches will be rescheduled for the Tuesday of the fifth week of competition for matches unplayed in weeks one through four and for Tuesday of the week after the end of the regular season for matches unplayed in the remainder of the season.
2.18 Admission Fees
2.18.1 Home schools may charge admission and keep the receipts of same. Recommended charges: $1.00 per adult, $0.50 per student, children under 12 free with an adult.
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North County Academic League
Section 3: Rules of Play
January 18, 2010
3.1 Toss-up Questions
3.1.1 The moderator will correctly read a three-point toss-up question, unless interrupted by a contestant hitting the buzzer.
3.1.2 The first player on either team to buzz will have the opportunity to answer. The player may not begin answering until recognized by the buzzer judge. Once recognized, the student has three seconds to begin answering.
3.1.3 If the answer is correct, the team is awarded three points, and offered a five-point bonus question.
3.1.4 If the answer is incorrect, the team is penalized one point, and the question is reread from the beginning for the opposing team.
3.1.5 The first player on the opposing team to hit the buzzer will now have the opportunity to answer. The player may not begin answering until recognized by the buzzer judge. Once recognized, the student has three seconds to begin answering. At this time, three points will be awarded for a correct response, but no penalty point will be deducted for an incorrect response.
3.1.6 If a contestant buzzes before the moderator has completely read the question, the moderator is to stop reading immediately, wait for the buzzer judge to recognize the student, and then allow the contestant three seconds to answer. The moderator is not to finish reading the question.
3.1.7 The timing judge is to allow five seconds after the completion of the reading of a toss-up question - if no contestant has hit the buzzer, the judge will call "time." When this situation occurs and time has been called, no contestant is to be recognized and the moderator is to read the answer and provide a new toss-up question.
3.1.8 Contestants must wait until the buzzer judge acknowledges them before answering a question. If a contestant does not wait to be recognized, any answer given is considered incorrect. If an answer is given by another member of the acknowledged contestant's own team, the moderator is to consider it a conference and disqualify the team from an answer. (See Rules 3.1.9a and 3.1.9b.)
3.1.9a If team members confer any time during a toss-up question prior to one of the contestants hitting the buzzer, being recognized, and answering the question, that team is to be disqualified and penalized one point. The moderator is then to reread the question from the beginning to the opposing team.
3.1.9b If the opposing team confers at any time during the toss-up cycle, that team will be disqualified from a chance to answer that question, although no penalty points will be deducted.
3.1.1 0 Conferring is defined as any action the moderator feels involves content based verbal, visual, or written communication from one team member to any playing team member.
3.1.11 If a toss-up question is read and answered, and a coach enters an objection, the objection is recognized by the moderator and the question is read to the other team without a time interruption. After the opposing team has had a chance to answer the question, the objection will be discussed and resolved by the judges.
3.1.12 All toss-up questions and answers must be read while the match clock is running. (See Section 3.5 End of Competition Time Period for exception.)
3.2 Bonus Questions
3.2.1 If a contestant has correctly answered a three-point toss-up question, his/her team is read a five-point bonus question.
3.2.2 All team members may confer for 20 seconds in order to reach a decision.
3.2.3 At the end of 15 seconds, the timing judge will call "five seconds." At the end of the last five seconds, the timing judge will call "time," and the moderator will call for an answer. No additional time will be allowed. When time is called all oral communication ends. Team members may continue to pass written communication to the captain as long as his/her answer remains continuous.
3.2.4 The entire answer to the bonus question must be presented by the team captain or the student orally designated by the team captain. If any team member other than the captain begins to answer without being designated , zero points will be awarded.
3.2.5 The moderator will read the correct answers to the question parts answered incorrectly or unanswered . Points will be awarded based on the number of question parts answered correctly. Points will be awarded and announced by the moderator based on the scoring indicated on the question sheet.
3.2.6 Scoring for bonus questions is standardized as follows:
Five-part questions: 0-1-2-3-4-5
Four-part questions: 0-1-2-3-5
Three-part questions: 0-1-3-5
3.2.7 All bonus questions and answers must be read while the match clock is running. (See Section 3.6 End of Competition Time Period for exception.
3.3 Time-outs
3.3.1 Each team at the Freshman level of play may have two time-outs and JV and Varsity levels will have three time-outs. Each time-out will be of two minute duration for the purpose of substituting players or talking to players. Time limit will be strictly enforced.
3.3.2 A coach may call a time out to correct scores, equipment failure or other points of order but no substitutions may be made. If a substitution is made, that team will be charged with one of their two time-outs
3.4 Challenge to a Question or Answer
3.4.1 Any objection to a question or answer must be presented to the moderator by the coach of a team in play. No other coaches, teachers, students, or spectators may make the objection.
3.4.2 The coach of a team in play is to indicate an objection by calling "objection."
3.4.3 When an objection is made, the moderator is to instruct the timing judge to immediately stop the clock and start it again when the moderator so indicates. (See Rule 3.1.11 for exception.)
3.4.4 The explanation of the objection must be made by the coach of a team in play to the moderator and the coach of the opposing team in play.
3.4.5 The coach of the opposing team will then have the opportunity to respond to the objection.
3.4.6 An objection and the corresponding rebuttal will be limited to five minutes, although the moderator may end the discussion at any time. After the discussion, the moderator's judgment will be given and the match will continue.
3.4.7 Once the moderator has begun a new toss-up or bonus question, no objections can be made on a previous question or answer. A question shall be considered begun when the moderator says "toss-up" or "bonus.
3.5 Disqualification of Questions
3.5.1 If the moderator or one of the judges hears or sees an answer from the audience prior to or during the contestants’ answering, the moderator is to disqualify the question. If, in the opinion of the moderator or the judges, any contestant or spectator is shouting or displaying answers with the intention of having a question disqualified, the moderator is empowered to remove the offender from the competition area.
3.5.2 If a question or answer is challenged, the moderator has the authority to disqualify the question
3.5.3 When a moderator makes a mistake of any kind that causes the disqualification of a question, the team losing the chance to answer the question is to be given the next question in the same format (i.e. toss-up or bonus, regardless of subject matter) as the disqualified question, and the opposing team is not allowed the opportunity to answer. If the error is made on a toss-up question before either team has buzzed in, the moderator will disqualify the question and continue with the match.
3.6 End of Competition Time Period
3.6.1 No match will end with a correct toss-up question. The team answering the toss-up question will be given the opportunity to answer a bonus question. (See Rule 3.6.5 for exception in the case of overtime competition.)
3.6.2 If the end of the competition time period occurs after the moderator has begun a toss-up question, that toss-up question is to be completed. If the question is answered correctly, the moderator will then provide a bonus question. If the toss-up is answered incorrectly, penalty points will be deducted and the opposing team is to be given a chance to answer the toss-up question, and, with a correct answer, the chance to answer the bonus question.
3.6.3 If the end of the competition time period occurs after the moderator has begun a bonus question, that question is to be completed.
3.6.4 All bonus questions begun or completed after the end of the competition period will be timed, judged, and scored as if time had not expired.
3.6.5 If the time period has expired and all qualified toss-up and bonus questions have been completed and the score is tied, the match will be in overtime. The moderator will read a toss-up question. If the contestant hitting the buzzer first answers the toss-up question correctly, that contestant's team will be considered the winner and no bonus question will be read. If the toss-up question is answered incorrectly, the opposing team is given a chance to answer the question. No penalty points will be deducted during overtime. This will continue until one team answers a toss-up question correctly and is declared the winner. The overtime toss-up question will receive the same score as any other toss-up question, 3 points.
3.6.6 Any competition will be considered over when the moderator announces that time has expired or that the match is over. Any objections concerning the final question must be made prior to such a declaration.
3.6.7 All competitors at the tables on the stage are to remain seated until their scratch paper has been collected.
3.7 Moderator Authority
3.7.1 Moderators may call a time out at any time the moderator feels it is in the best interest of the competition.
3.7.2 If, in the opinion of the moderator, excessive noise from the team or the audience interferes with the competition, the moderator shall call a time out until the competition can continue. If the noise is made by the opposing team during a bonus question, the moderator may stop both the match clock and the 20 second clock, allow the bonus conference to continue, and admonish the opposing team. A moderator may clear a competition area of all those except the participants if, in the opinion of the moderator, that action is necessary for the competition to continue in an acceptable manner.
3.7.3 Coaches, players, participants, or observers who, in the opinion of the moderator, demonstrate unruly or unprofessional behavior, will be admonished for their conduct the first time. If the behavior persists, the moderator may eject the offending party from the competition room or area.
3.7.4 Moderators have the authority to impose penalties for all rule violations and infractions specified in the NCAL Rules and Procedures and the NCAL Rules of Play.
3.8 Infractions and Penalties
3.8.1 The affiliated team of any coach, player, participant, or observer who records questions via audio, visual, written, or electronic means during any match may be subject to forfeiture
3.8.2 No previously prepared aids, including but not limited to study sheets, reference materials, or calculators, are allowed at the competition tables or on the stage during the evening of competition. If the moderator or a judge discovers a violation of this rule, the moderator shall impose a forfeit of the affiliated team of the coach, player, participant, or observer who fails to comply. This rule does not apply to any information written by a competitor on scratch paper provided by the league once a team has taken its place on the stage for the match, as long as that information is not supplied by anyone other than the competitor.
3.8.3 The moderator may declare a forfeit of the affiliated team of any coach, player, participant, or observer who refuses to leave a competition when instructed to do so by the moderator.
3.8.4 Penalties not specifically called out in the NCAL Rules of Play or NCAL Rules and Procedures will be at the discretion of the moderator, up to and including imposition of forfeiture.
3.9 Forfeitures
3.9.1 The moderator shall declare a forfeit of a regularly scheduled Freshmen competition if either team is not present at 6:30 pm, unless both the moderator and the coach of the team present and ready to play agree to extend the deadline.
3.9.2 The moderator shall declare a forfeit of a regularly scheduled Junior Varsity competition if either team is not present at 7:00 pm, unless both the moderator and the coach of the team present and ready to play agree to extend the deadline.
3.9.3 The moderator shall declare a forfeit of a regularly scheduled Varsity competition if either team is not present at 7:30 pm, unless both the moderator and the coach of the team present and ready to play agree to extend the deadline.
3.9.4 The moderator shall declare a forfeit of a championship competition if either team is not present at the time the match is scheduled to begin, unless both the moderator and the coach of the team present and ready to play agree to extend the deadline. Scheduled starting times for championship competitions will be distributed to coaches of all participating teams by the Commissioner at least one week prior to the competition.
3.9.5 The moderator may impose a forfeiture of one or more matches during an evening of competition as a penalty. (See Rule 3.8.4)
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